
- Set
- Fallen Empires
- Rarity
- rare
- Type
- Enchantment — Aura
- Mana cost
- {1}{B}{B}
- Colors
- B
Enchant land you control
Sacrifice a Thrull: Put three time counters on this Aura.
At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
Rainbow Vale
Hand of Justice
Dwarven Armorer
Conch Horn
Dwarven Ruins
Svyelunite Temple
Elvish Farmer
Goblin Warrens
Havenwood Battleground
Aeolipile
High Tide
Goblin Chirurgeon